GeneralDamageControl.Com

Defending the Commander Social Contract

Category: tuck

Boot It and Toot It

The rules committee recently changed the Tuck Rule. You may have heard about it.

I personally don’t give two hoots about the new Tuck Rule, although I do think the part about how if your General would be bounced it can now go back to the Command Zone is one of the stupidest things I’ve ever heard.

What. The name has “boot” in it. Deal.

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What Sheldon Got Wrong – A GDC Response to “The Social Contract”

Recently, Sheldon Menery posted an article on StarCityGames.com about what the Rules Committee (RC) is trying to do with the format as of late. We would like to thank Sheldon for taking the time to try and clarify goals of the committee, and the theory behind how decisions are made; without his willingness to be open, we couldn’t have a proper conversation on the topic of the role of the RC as it applies to the current state of Commander.

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Examining the “Tuck Rule” Announcement

The Dragons of Tarkir Banned and Restricted announcement has hit, and for Commander, it’s an absolute game-changer. Here’s the announcement:

http://mtgcommander.net/Forum/viewtopic.php?f=1&t=17560

The pertinent info is here:

“If your commander would go into the library or your hand, you may choose to put it into the command zone. It’s as simple as that. Just like with the graveyard, if you want it to go into the library/hand, you’re more than welcome to let it. Note that this is a replacement effect, but it can apply multiple times to the same event.”

“Tuck” has left the building.

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