First, WotC announced that they were testing a new mulligan rule at the upcoming Pro Tour Magic Origins (July 31 to August 1 in Vancouver, Canada). Then, our resident Rules Wizard CK posed a few innocuous questions on the GDC team email list.
Ksploosh – So we’re bringing the questions to you.
For the sake of clarity, I’m reproducing the new mulligan rule that Wizards has said they are just testing in this one Pro Tour for now to assess if it’s good or not. Repeat: this rule is not getting rolled out yet.
After all mulligans are resolved following the normal Paris mulligan rules, “beginning with the starting player and proceeding in turn order, any player whose opening hand has fewer cards than his or her starting hand size may scry 1.”
WotC said they want to increase interactive games and reduce the occurrence of games ending with one player essentially doing nothing because they can’t hit enough lands.
ENUF STALL! ON TO CK’s QUESTIONS!
So. CK plans to test this rule out in his playgroup, inserting the “if starting hand has fewer than seven cards, Scry 1” part after everyone resolves all their free and Partial Paris mulls like normal.
So he asks the following (head to the comments and share your answers. data!)
1. Would the new mulligan rule break the format?
2. Will any specific generals become (more) busted?
3. Will archetype Y become omgplznerf?
I wanted to add a few other questions to round out this set based on conversations I’ve seen on social and Reddit.
4. What is your group’s current policy on mulligans and starting the game?
5. What’s your dream starting hand, and how often to you see that hand or something very similar? (And how much more often do you think you’d have a dream start if you got a free Scry one every game where you mulled down to six or fewer?)
(6. Guilty Pleasure Question: Spoiled cards from Origins you’re most and least likely to sleeve up and play with and against?)
That’s all. Hit us up with some love.
-Dave and CK from Singapore