Don’t know what cards to replace in your Commander deck? For many Commander players, discovering new cards can be exhilarating and even daunting. With the massive catalog of cards available to our format, there are tons of fun things to fit into a deck, and even experienced players can struggle to choose what to cut or how to make upgrades when they want to play something new.

Switcheroo is here to help with your deckbuilding dilemmas. Most of the cards highlighted will be friendly to the wallet and found easily at your any local gaming store that sells singles. I want to focus on accessibility and availability, as the Commander format should cater to widest spectrum of players, from the newest players entering their first Friday Night Magic to veteran player who started playing more than 20 years ago. Commander is a game that explores interactions between a range of cards, from with a value less than you spend at a gumball machine all the way to a sizeable mortgage payment. But when you find that gumball card you love, it can make you feel like a million bucks inside.

For the first Switcheroo, let’s look what’s available for your next Commander deck in the recently released Dragons of Tarkir.


Fate Forgotten

Cast at instant speed: Check

Reasonably low mana cost: Check

Can be a Sunforger target: Check

Can remove Indestructible Theros gods and giant game ending robots such as Blightsteel Colossus: Check and Check

If you are looking for a Disenchant effect, I think the case to give Fate Forgotten is pretty clear. It’s an excellent answer to powerful indestructible enchantment and artifacts. Unless you their commander, you opponents will have a limited number of effects to bring exiled cards back into the game. As the story goes, “Every time a Purphoros gets exiled, an angel gets its wings.”

diabolic tutor

Sidisi, Undead Vizier

Tutor effects are undeniably powerful in a singleton format. Tacking the ability to tutor onto a creature is just a cherry on top, and the cherry is made out of the Queen’s rubies and diamonds. Sidisi, Brood Tyran got an undead makeover, and the new Sidisi, Undead Vizier offers Commander value on a stick. Creatures, unlike sorceries and instants, can be bounced, blinked, and reanimated for additional enter-the-battlefield triggers, and offer a body on the field. On top of Sidisi’s tutor trigger, you get a respectable creature with deathtouch at a sensible mana cost. This might be the best deathtouch creature since Acidic Slime for Commander.


Sarkhan’s Triumph

Another tutor effect in this article? But this time we’re talking about red. As an avid red player, I know firsthand the numerous limitations that red faces due to color pie restrictions: the lack of card advantage, limited tutor options, and damage-based creature removal that doesn’t scale to larger creatures. Sarkhan’s triumph (with the awesome R&D name ” Draconic Tutor”) is indeed a triumph for red players who have long been craving red tutor effects. The limitation to dragon creatures, red’s iconic creature type, is a flavorful design win.

It offers the benefit of being instant speed and having a lower mana cost than the massively expensive Dragonstorm. If you are playing a dragon themed deck, you would want to run both. Sarkhan’s Triumph is an excellent development from Wizards that will hopefully give red more tools in the future for this format.

viashino dragon

Harbinger of the Hunt

Rawr Dragons. [Viashivan Dragon][/card] has a place in my heart, because it was the first rare I pulled when I got my start during Visions, and I played with it in my first deck. Fun fact: you can’t spell Viashivan Dragon without it’s older and more badass brother Shivan Dragon. Viashivan Dragon likely doesn’t get much play anymore. With the every set pushing creature power creep, Viashivan Dragon, like it’s older brother Shivan Dragon, is pushed further into the twilight of nostalgic, mighty creatures from Magic’s history. Nostalgia aside, Harbinger of the Hunt brings a lot on a table.

It loves burninating the countryside of small creatures and tokens for breakfast, lunch, and dinner – and terrorizing the villagers. THATCHED ROOF COTTAGES!!!! This dragon has a fairly low casting cost, and with 5 power, it packs quite a punch against opposing fliers and life totals. Let out your inner Timmy with Viashivan Dragon.


To sum it all up, Dragons of Tarkir brought a number of powerful and handy cards into this format. Now it’s your turn. What cards from Dragons of Tarkir have you been playing with in your Commander decks? Are there any cards you recommend for a “Switcheroo” from this set?

Is [Sidisi, Undead Vizier][/card] the best card printed with deathtouch? Let me know on the comments below or on GDC’s Facebook page.

Until next time, let chat Magic @AlexckSzeto