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Defending the Commander Social Contract

Tag: mental cesspool

Mental Cesspool 4 – Spellslinging Synergy

 

Welcome back to part four of my ongoing exploration into combo decks in EDH!

In the last installment, we talked about how to engineer mass numbers of spells played in a turn. We talked about whether it was better to run spells through free casting agents like Omniscience, to focus on building an infinite mana production engine, or if it was better to simply rely on synergy engines to grind mass spells out.

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Mental Cesspool 2 – The Storm Is Brewing

Welcome back, folks!  Picking up from last time, hopefully you all remember I started talking on the subject of non-creature, non-two-card-monte kills. We talked about different types of non-redzone kills available, which included X-CMC spells, Rube Goldberg engines and Storm-like effects.

What I would like to do today is to delve deeper into what actual viable kill cards we have available.

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Mental Cesspool 1 – The Fellowship of Deck Design

Greetings everyone! It’s been a little while since I’ve talked deck tech. Part of the problem is that there has been so much new stuff coming out and I have so many Commander projects on the boil that I have been a little stumped with what to build next. Some of these projects are things I am looking forward to springing on the rest of the GDC crew and the general Commander community attending GenCon this year.

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