I’ve recently started going to a new shop. I’m trying to get a regular Commander crowd going there, but I’m having some trouble.
Nearly every defining aspect of a Commander deck depends on the context of your playgroup. The speed of a deck, the competitive level, and the social acceptability of decks must be measured against this context because you don’t play Commander in a vacuum. When looking to improve a deck, the playgroup represents the single most important factor to consider. It’s likely that defeat awaits even the most objectively cutthroat deck in a group where the environment hates it out.
Last year, I wrote a New Year’s resolution article on this site:
In summary my resolutions were:
- Fill my deck box
- Update and finish decks
- Double the size of the local commander group
- Promote players to veterans
- Get GDC mentioned on a major site
Let’s see how I did.