“It is built pretty much around the general, and I decided pretty early on that all the creatures that are in it should be fliers – I think this has hamstrung me unnecessarily, and I’ve got some pretty bad creatures in here as a result…I’ve gone through four or five versions of this deck, but in each case rather than change the theme of the deck I’ve just added what I consider to be better and better flying creatures.
The issue with the deck is that it doesn’t really apply any pressure at any stage of the game, and like all creature based decks is somewhat vulnerable to mass removal. This deck has more counterspells than any other deck I have…and yet I still have issues pushing damage through and keeping guys on the board.”
Right on. Seems reasonable. U/W Skies is a pretty tough thing to pull off in EDH; you’re in possibly the worst colors for straight aggro, you don’t get the ramping or buffing from green, you miss out on the combat tricks and haste red provides, and you lose out on the tokens and bigger, better beaters in green, red AND black.
So you’re stuck playing counters and mid-sized guys. I can see why it doesn’t apply pressure.
Any particular themes or strategies you like or dislike?
“Please Don’t Add:
-Any mass land destruction
-Any combo which locks other players out of playing”
Hallelujah. If you ever find yourself on the east coast of the
We’ll see what we can do there. I appreciate the utility that Stonecloaker provides for sure, but I’m a little suspect on the others. Rimefeather is incredibly expensive for essentially a vanilla flyer, and Sky Hussar is usually either a combo enabler or a mediocre beater with a utility ability stapled to his back that really should be useable at instant-speed. I appreciate Dovescape for the bomb that it is, but it isn’t a great control card for a deck that actually wants its counters and draw spells active and tends to be outclassed by creatures in other colors.
For you, though…I’ll try to be nice. I can’t guarantee Mr. P will, but I’ll see what I can do for you.
Matt also gave me a light budgetary constraint; he was not adverse to trading for anything, but would like to keep a soft ballpark limit of around $10 for cards, with an extreme ceiling of $25 if absolutely necessary.
Both myself and my credit card bill admire your restraint, sir.
Before we get started, talk to me a bit about your metagame.
“I’d say we lean more towards competitive…there are a lot more decks running Primeval Titan than ones running Brown Ouphe, if you know what I mean 🙂 Which is one reason why Isperia is underperforming so much – it’s a fine theme deck but it just can’t compete with Titans and Commands and Ultimatums 🙂
Decks I play against regularly-
-5 colour control, extremely occasionally casting Progenitus. In reality this one is a “play Brilliant and/or Cruel Ultimatum as much as possible” deck
-Mono-Black control, using Kiku. All the good black and colorless spells.
–Stonebrow super-stompy with some extra combat step goodness
-5 Colour Angels
-Kill everything Akroma (12 wraths + angels)”
Perfect. With that, I think we’re in business.
THE ISPERIA TOOLBOX
Angel of Flight Alabaster
Archon of Justice
Glen Elendra Archmage
Godhead of Awe
Kangee, Aerie Keeper
Meloku the Clouded Mirror
Patron of the Moon
Pride of the Clouds
Spirit of the Hearth
Sphinx of Magosi
Sphinx of Uthuun
RESOURCES, REMOVAL, AND ASSORTED GOODIES
Fact or Fiction
Plumes of Peace
Return to Dust
Sensei’s Divining Top
Swords to Plowshares
Mouth of Ronom
10 x Snow-Covered
11 x Snow-Covered Plains