Three Cards Deep: The Good, The Bad, and the EDH Ugly

Three cards:

  • One is Rad: Surprisingly awesome card you’d be just as happy to see an opponent slam down as you would to rip it off the top.
  • One is Bad: It’s a bogeyman. Take a trip to frown town with these fun suckers, whether you’re casting or being tortured by them.
  • One is Sad: Often popular inclusions, these cards tend to let you down.

I noticed something funny going through TCD archives. First I was hot, then cold on Exquisite Blood. It’s even funnier because in each instance I was referencing the experience of seeing it played by the same playgroup homie, Ryan, and basically in the same deck. The towel I’m using to wipe the egg off my face has the word “CONTEXT” written in big letters. Go figure.

The Rad – Dispersing Orb

This card was the final nail that won the game for an opponent in a game last week. I actually hated how it played out – boatloads of mana from doublers and Nykthos, then using Spine of Ish Sah and Phyrexian Metamorph in conjunction with the orb to nuke or bounce every permanent on the board. But the secret tech of it was sweet. Even outside of busted synergies like this it seems really cool and I’d love to play it in a UR shell that steals stuff.

Verdict: Seems fair but ripe for mechanical creativity.

The Bad – Capsize (I’d also accept Tidespout Tyrant.)

I love me some Capsize. That being said, even just using it slightly well in EDH leads to boring game states and a lot of repetitiveness.

Some people (if you read comments on SCG) believe that Cyclonic Rift is the worst offender as far as busted blue bounce, but I think a blue Austere Command is fine. [Card]Capsize[/card] is much more expansive – it can be just annoying or anything up to scoop-worthy.

Fun story, once when I tried to bounce a guy’s general he had the sac outlet (onboard misplay), and that “Fizzles the buyback” Harsh.

Verdict: “Capsize with buyback again?” “Yep.” “ugh fine….”

The Sad – Temporal Adept

Yet another in the long list of of cards I’ve tried to make work and never not found disappointing. Maybe it’s because I’ve never played mono blue, but this card always seems to rot. In my hand, on the table, in the yard, whatever – it’s never the best place to devote resources. I’m really hoping to hear from readers who have loved this card so I can learn how to use it correctly.

Verdict: Why not just play any other bounce effect, say, Echoing Truth for example?

Weekly Lesson: Magic Online has, surprisingly, infused a ton of fun into EDH for me. I’m playing with basically no budget because I don’t want to spend money on digital objects, so my weird, limited collection of whatever bots give away free has forced me to be much more creative. It harkens back to my first days getting to know the format when nearly any card was viable so I could play with all that weird junk I love. The lesson is restrict yourself. Weaker decks that play weird cards and do cooler things can be very entertaining.